top of page
EMMA

FOGARASI
Descent is a game that was made in 48 hours for the 2020 BFX Game Jam. I have worked together with four other people to create a game based on the theme Into the Unknown, and we have decided to base it on the story of Orpheus and Eurydice. The game itself is a puzzle game with multiple endings. I have modelled and textured the blocks as well as I have created the storyboard and the final frames for the cutscenes, which I then edited together in After Effects. It was an intense but very fun experience, and we got second place in the Game Jam.
bottom of page